Work Started on MBCT 1.1

Started work on Modifications by ChrisTuffur v1.1 for TBoGT. So far I’ve implemented car colours, car groups, a custom timecycle for extended view distance and improved lighting, as well as the removal of motion blur for vehicles. Thought I’d give the Brickade and APC a fresh skin, also.

GTA V British BT Phonebox

This is a reskin of one of GTA V’s default phone boxes, based on the infamous BT phone box that every Brit will be all too familiar with.

Sadly despite the availability of models outside of GTA V, bringing them into the game is a bad idea, as currently ZModeler breaks the physics when exporting props.

Installation instructions are provided in the download.

Enjoy!

A few people on YouTube were confused after spotting TBoGT vehicles in one of my GTA IV videos. I suppose now is a good time to announce that I’m working on an addon vehicle pack, that brings all cars, bikes, boats and helis from both TBoGT and TLaD into GTA IV.

These vehicles all work as addons and do not replace any existing IV cars. They all have their original handing, colours and features as well as spawning in their correct zones, driven by the correct group of peds.

This mod is intended to make the game a more immersive experience, bringing a higher variety of vehicles to been seen around Liberty City.

I’ll post another update with an estimated release date soon, as I’m currently in the final testing stages and perfecting the experience.

I experienced this weird bug yesterday while messing with cargrp.dat. It occurs when a car spawns in but isn’t assigned a ped.

The logo I’ll use for all of my modifications throughout 2020.